Welcome to my studio

Hi, my name’s Clifford Sage, welcome to my studio. I’m a CGI artist working in animation and world building.  Although I often find technology entrancing, I’ve always appreciated the power and vastness of nature and wilderness- which fuels my interest and curiosity in the potential of virtual worlds. 

Audio and visuals have always gone hand in hand for me, I started my visual practice in 2001 alongside my audio project “Recsund.” I’ve used the medium of sound as a diary throughout my adolescence but later discovered the intertwined nature of audio in my visual work.  I am curious to use sound in interactive and generative ways through game-play and puzzle solving, exploring new ways of storytelling and immersion. 

I am looking forward to taking part in this residency to develop some ideas that I have started to form throughout the last few years, but never had the chance to indulge. I find this opportunity very inspiring but am also overwhelmed with the potential of what can be done within the relatively new area of interactive game design I’m going to be exploring.  I hope that I’m able to create an immersive piece throughout the next few weeks, while exploring and experimenting with ever-changing narratives.  

Please feel welcome to look around my studio, and feel free to leave a comment or questions for me in the comments section, hope you enjoy!

Welcome to my studio

Hand holding a white card up to the camera. Text on the card is superimposed over an orange helix. It reads "Collaboration over competition".
From “A Snapshot of Southend as a Cultural Environment for Womxn”. Damien Robinson/Ruth Kathryn Jones, 2019. Image credit: Anna Lukala

My name is Damien Robinson. I’m a visual artist who works with a range of digital and ‘actual’ media, frequently mixing things up to see what happens. As a deaf person, I’ve had limited access to learning and training, and what began as experiments to figure out how to do something has become a strategy I use in my work. Repurposing and misusing processes can be a way of discovering new processes and outcomes. Or sometimes just having fun with an idea. I’ll be experimenting with AI transcription, looking at subtitling of ambient sound, and maybe even some print-making. 

Please enjoy looking around my studio, at the work I’ve posted up – there are images, videos and text. You are welcome to leave a comment or questions for me in the comments section.

INTRO

This is a video still of my work 'The Afterlife of Rosy Leavers', in which my animated self with red hair and red glasses falls into the spiral of a virtual space.
Video still of ‘The Afterlife of Rosy Leavers’, 14 min 35 sec, 2017

Hi, I’m Angela Su, welcome to my studio.

As an artist from Hong Kong, having an artist studio is a luxury. The virtual studio space is really exciting as I have a chance to showcase not only the finished work but also the research process.

For this residency I will explore the sandbox video game Minecraft as a creative tool that blurs the boundary between the digital and physical worlds. In the Research tab, you will find posts about how the protests in Hong Kong and gaming interact, influence and shape each other — on one hand, street protests borrowed strategies from video games, and on the other hand, banners and slogans appeared on games such as Minecraft and Animal Crossing. I will explore the different ways to engage in digital activism by posting a series of case studies.

Angela

Plastic Tat

Colour photo of a pink resin figure in clear plastic bag with a black, red and pink title card insert and illustrated cardboard label depicted the square headed figure.
Resin figure in clear plastic bag with title card insert and illustrated cardboard label.
Colour image depicting the reserve of the resin figure in clear plastic bag with title card insert and illustrated cardboard label. The following words are written in pink against a black ground on the title card: "Pure Electricity, Pure Data! A Message to Another World! A Traveller Through the Bleak Emptiness of Space! A Traveller Through Time! A Lover of Small Animals! Content with Their Own Company! Witnesser to the Awful Wonder of the UNIVERSE!"
Resin figure in clear plastic bag with title card insert and illustrated cardboard label.

I’ve made a short run of 15 resin Inaction figures based on my character Aracibo. These figurines are objects of power through which you can look back across vast swathes of time and space. Each figure is handmade and individually numbered, get ’em while they are hot.

Colour photograph of 9 pink resin figures arranged in a triangle, 4 at the back, 3 in the middle and 2 at the front.