Intertwined – exhibition of work by June 21 artists

Three images in a composite represent three artists' work. Top left: Seo Hye Lee's film Sound of Subtitles - a hand is inside a stone coloured round pot on a spinning wheel, the insides of the pot are shiny. A subtitle reads: sound of reminiscing. Bottom left: Linda Stupart's film Watershed 2.0 - green plants are growing in the foreground, they look like tall weeds. In the background a blurred image of a person in white, a curled claw with red nails is held ahead of the person. Right of the image: Laura Lulika's Body Building film - a sad android sits in a blue room on a blue block, women's heads grow out of the android's back, their body is made up of body massager tools, which are grey, black, purple and pink plastic. A glowing pink ball is held in the android's scalp massager hand.
Artworks from top left, clockwise: Seo Hye Lee, [Sound of Subtitles], 2021; Laura Lulika, Body Building, 2021; Linda Stupart, Watershed 2.0: Pandemic CYOA Cyberspace Edition 2021, 2021 – images courtesy of the artists.

Intertwined is our new exhibition on Vital Capacities, presenting new works by resident artists – Seo Hye Lee, Laura Lulika and Linda Stupart. The works have been commissioned in collaboration with our partners: Film London Artists’ Moving Image Network (FLAMIN), Phoenix and University of Salford Art Collection. Intertwined opens on 22 July. See the exhibition now by clicking here.

Forgot Me P.E Kit

I’ve been working on a costume with fashion designer, Max Allen, who is a school friend that I’ve known for yonks (since we were teens). The idea was to create something that combined the joke shop fancy dress muscle suits with the saggy and misshapen elements that mascot costumes have, as well as playing with sports kits. (See Research space for inspo images).

A split-screen image of two headless torso mannequins adorned with fleshy mesh-like skin. The left mannequin has the same perspective as a changing room mirror and bulging muscles made of fabric. The right mannequin is posing for its birthday snap beneath a striped red and white banner that says "bugger off" in all caps. Multicoloured tassels hang from the centre of the banner and the mannequin is wearing a red bib that has a neon orange football with hard sports written above.
Continue reading “Forgot Me P.E Kit”

Future of Live Captioning

Remember when the Google glass came out years ago and ended up being not so popular? At the time, I wasn’t aware that the product had been designed to include the function of Live Captioning; while researching this I found this video of the product being used in a quiet setting.

Youtube Video of two people testing Google Glass’s function of Live Captioning. Closed Captions are available on this video.

There are many great resources you can use to transcribe speech to text on apps/browsers online. These resources work by either turning on the live transcribing function or uploading prerecorded audio files – a few I have used in the past are Webcaptioner, Google Transcribe App, Descript. (Each mentioned names are all hyper-linked which will lead you to its own websites)

Continue reading “Future of Live Captioning”

Watershed (the work so far)

This video (click above ^^) documents the first part of my walk down the River Cole, as well as a lot of anxieties present in the first lockdown in 2020 in the UK. I made the video for So Remember the Liquid Ground , an exhibition curated by Benjamin Darby, Yoojin Kang, Akis Kokkinos, Angelina Li, Lenette Lua and Louise Nason as part of the MA Curating Contemporary Art Programme Graduate Projects 2020, Royal College of Art in partnership with Gasworks.

Aubree Penny – a friend and also curator – commissioned me to perform Some Men Have Mistaken Me for Death in a sex workers graveyard in London, AND commissioned the film version of After the Ice, the Deluge for An Alarming Specificity at Haverford College in the USA. London

Aubree wrote an audio transcription of Watershed, which you can read here: https://vitalcapacities.com/3108/

And a visual description, which you can read here: https://vitalcapacities.com/3110/

Interview with resident artist Laura Lulika

Jamie Wyld (Vital Capacities’ director): Thanks for being part of the Vital Capacities residency programme! Can you say a little about yourself and your work, perhaps in relation to what you’re thinking about doing during the residency?

Thanks for inviting me. I am a sick and disabled artist, researcher and community cultural worker. My practice challenges the preconceptions of what it is to be sick and disabled. It acts as a reminder that sick and disabled bodies are actively political even in states of what might look like physical inactivity to someone who is able. In reality, ‘resting’ isn’t really rest if you don’t have a choice.

Continue reading “Interview with resident artist Laura Lulika”

02 The Beginning: Two video works in the past two years that related to this project #Utopia #Satellite #Displacement

I’ve been working on this project for the past two years, during the time I made two videos that related to the subject. As I mentioned before, I couldn’t digest the subject into one simple work.
The Journey begins at the end of 2017 after I finished a project called “The Yellow Snake Is Waiting”. As usual, I look inward to see what is that thing I want to express in the form of Art. I started to paint. I painted some sea turtles and artificial satellite

A painting on canvas. Acrylic painted three sea turtles. Background is green and black gradient with three white sea turtle in the center with only outlines.
Acrylic painted three sea turtles.
Acrylic on canvas painting. Black background with dark blue green in the middle looks like sea and a human like artificial satellite in dark blue on the left top.
Acrylic painted artificial satellite.

◐◒◑◓ 6 months past ◴ ◵ ◶ ◷

In 2018 during my 6-month residency at Trestle Art Space, I was thinking about the relationship between sea turtles and artificial satellites. 20000 miles under the sea caught my eye, one of the main character Captain Nemo, he lost his family back to his hometown now he traveled the underworld took it as his land. This reminds me of the idea of Utopia, my journey from Taiwan to the United State. My research shifted from artificial satellite to Utopia…

Continue reading “02 The Beginning: Two video works in the past two years that related to this project #Utopia #Satellite #Displacement”

Landscape [Design & Development]

The initial plan was to create a loop map in order to represent the continues endeavour we find our selves in searching and freeing fish. But over the residency period I pursued on an end goal. That end being the Tree of life!
In older versions of tuner we have been deprived of Vegetation, leaving a more sterile approach. But this has been hard as I love trees. And now with this new reincarnation of Tuner and its updated water system allowing the ability of more vertical landscapes (rather than water line dependent), evolves for more irregular and hopefully interesting environments.

Continue reading “Landscape [Design & Development]”

Charge

The symbol that represents the physical concept of ‘Charge’ from the Dutil-Dumas message.
A peaceful herd of cows gather near the symbol of 'charge'. This is a top aerial view. The black sign is seen on grey concrete ground. On the top left corner of the image are some brown granite and a metal fence, hinting that Cattle Depot is on the left side of the image.
The symbol of ‘Charge’ outside the virtual space of Cattle Depot. A peaceful herd of cows gather near the symbol.

CHARGE: an official claim made by the police that somebody has committed a crime (Cambridge Dictionary)

Example sentence:
• Peaceful protesters were charged with rioting.

INTERACTIONS [Landscape]

I think a good landscape should be enticing and thought-provoking. The power of landscape design is immense and should never be underestimated. As I mentioned before for this reincarnation of Tuner I plan on bringing it back underground to grow the sense enclose, need for air and to assist in the game plays interactions of fish collecting practices.

SCANNERS
The Scanner is like a radar mechanism, when found and attached to the boats roof hook, all 3 of it orbs rotate about their orbits, at each turn displacing a line to their nearest corresponding subject, ie Fish, Junk and Rockets. All these three orbs speeds can be controlled individually sonically creating an ever phasing sequence. Initially this control was access via the Midi protocol each orb having their own physic knob here on earth. But now the foam of interacting will need to be re-designed into the GUI interface.
The scanner is also a lantern for dark zones epically when the internal torchlight fades due to the boats’ strength depletion . I will supply the new scanner in operation (video), here below are some (blurred) old in game shots.

Continue reading “INTERACTIONS [Landscape]”