Lulikenstein’s Mascot Monster Bodies

A faint grass background with a creature diving in the foreground, their body made up of several mascot limbs, a yellow angry looking cartoonesque sunburst face, a raised right arm or wing of an eagle mascot, brown with black feather and a white gloved hand, the left arm, also raised, is a green glistening wrist and hand poking out of a brown long sleeve, the face melts down into the body, grey fur with a white fur belly oval, the left leg has blue shorts with a small logo, a yellow leg, white sports socks and black and a red puffy mascot nike trainer, the right is a thick beige fur trunk with a huge bright blue hoof. The legs are bent and arched backwards.

This is an experiment into creating my own hybrid Frankenstein mascot monster bodies in footy diving positions. I would love to do this with irl second hand mascot bodies one day for an installation, taking a few apart and sewing bits back together, so it’s cool to be able to do some digital mock-ups and think about how I can use them sculpturally in an online exhibition to accompany the video work. I’m thinking about some t-shirts one day maybe too. I’m looking forward to developing this idea and creating more of these.

This was created with A LOT of help from Hang Linton and their stellar photoshop skills.

FOUL

An experiment pairing The Champs cover song with a collection of footy dives and drama.

I like the choreographic elements and the theatrical performance of pain and sickness, even though the intention behind it annoys me, as does the amount all of these players are paid.

Next, I want to find a way to integrate a visual description. I tried doing a version of The Champs song as the visual description but it didn’t work because not all of the words were clear in that ‘style’ of singing so I’m going to try another way using a pundit or commentator style recording.

I also want to take into account the attention capacity of viewers and the fast choppy pace of this video could take up more energy than it needs to. I edited it to the length of the song for now but I think it could be shorter. I want to focus much more closely on the gestures present during these performative moments and find ways to slow them down without completely abstracting them.

The Champs Vol I

I love the Champions League anthem theme song because it’s so pompous and dramatic in every way, for something that is, well, just footy. If you haven’t heard the original, you can listen to it here. I decided to do a cover to hopefully develop into a soundtrack for a video with some of my own lyrics later. I made it with my partner, carer and collaborator, Hang Linton.

My cover of The Champions.

Image Description for track video: The video has a still image of a football foul on a very green pitch involving two players. The player on the left is wearing a dark blue kit, he is on his hands and knees bent forward, his back arched and his head looking slightly to the left towards the other player on the right of the image. The player on the right is wearing a white kit, he is balanced on his right knee and right hand, the rest of his body is arching backwards, as if twisting and falling. His eyes are closed and his mouth open as though he is in some pain. On both sides of the image is a border created from the The Champions League logo which is a black and white football where the black sections are stars. They are stacked on top of each other to create a border either side of the photo.

Watershed (the work so far)

This video (click above ^^) documents the first part of my walk down the River Cole, as well as a lot of anxieties present in the first lockdown in 2020 in the UK. I made the video for So Remember the Liquid Ground , an exhibition curated by Benjamin Darby, Yoojin Kang, Akis Kokkinos, Angelina Li, Lenette Lua and Louise Nason as part of the MA Curating Contemporary Art Programme Graduate Projects 2020, Royal College of Art in partnership with Gasworks.

Aubree Penny – a friend and also curator – commissioned me to perform Some Men Have Mistaken Me for Death in a sex workers graveyard in London, AND commissioned the film version of After the Ice, the Deluge for An Alarming Specificity at Haverford College in the USA. London

Aubree wrote an audio transcription of Watershed, which you can read here: https://vitalcapacities.com/3108/

And a visual description, which you can read here: https://vitalcapacities.com/3110/

inter view

Jamie Wyld (Vital Capacities’ director): Thanks for being part of the Vital Capacities residency programme! Can you say a little about yourself and your work, perhaps in relation to what you’re thinking about doing during the residency?

I’m an artist, writer and educator from Cape Town in South Africa. I live in Birmingham in the UK, a place people think is terrible, but I really love. My work is about bodies, ideas, and things, that don’t fit into near categories, that move between states – like bleeding women; genderqueer people; and melting icebergs. I am hoping at the moment to make work that builds intimate and complex relationships between bodies and nature, often quite literally by putting myself in a river etc.

JW: One of the aims of Vital Capacities is to create an accessible site (so more people can use it) – how do you think this will be an opportunity to develop your way of working?

In the play I made with Carl Gent last year, All Us Girls Have Been Dead for So Long, we had all of the dialogue projected on the walls because our actors didn’t have time to learn it, but also because it made the play more accessible for hearing impaired people. We also had a BSL interpreter called Richard dressed as a mermaid and sitting on a TV. I am hoping the
residency can expand my ways of thinking about accessibility as something that is always already in the work, as opposed to something that is added on. I am interested in what the online equivalent of a BSL mermaid called Richard is.

JW: What would you like to achieve through the residency? Is there a particular project you’ll be focusing on?

I am working on a project where I walk the length of the River Cole, a river that runs past the top of my road in Sparkhill in Birmingham.

JW: How do you see the next few weeks unfolding? Where would you like it to take you?

About two miles from my house there is a community Stables where I volunteer. The river leads to it. The walking Is a very laborious process because of my costume, and the unpredictable-ness of the river and riverbed. My boots keep filling with water, also. I am hoping that in the next few weeks I will reach the stables and be able to interact with and
film the horses as part of this work.

A Train to Utopia: Spacetopia

Screen shot. An island floating outside the circular space. Inside the space is multiple stars and a big sun.
Spacetopia

I ran three workshops during the residency. Each of them had eight participants signed up for different occupations. I create a virtual journey ran on Hubs by Mozilla. The journey to utopia start with a train trip then traveled to several worlds to learn the idea of utopia and what other utopian did. At the end of the workshop, the participants will co-create a utopia that solved different problems in that specific world.

Screen shot. Several houses on astroid, a cat meme gif on the right, below is a pink pig. A big sun at far side and earths. A pizza floating and several gifs.
Residencial area

Spacetopia is an interesting world. There’s no gravity in space so everyone will be flying. The spacecraft broke and they stuck here. The utopians have enough food and water but they will need to decide whether to stay here or prepare to explore another world. If their team chooses to stay, they will need to build settlements, food, facilities… etc. If their team chooses to leave, they will need to split the team to work on base to repair the spacecraft and the other to explore places to build outside this galaxy.

They played both part, built a settlement and explore the outer space. Here’s what they build and what they found.

Screen shot. A camp site with bonfire and tree. In the middle is a portal to another world.
At outer space there’s a island, on top of the island is the camp site. A teleportation is there.
The future world at year 5000, the land is pink, the sky is blue with amazing gradient from dark blue to light blue accompany with neon green light, neon red light. Only one time machine on the ground. Super future like feeling!
The future world at year 5000
Screen shot. Back to the space. A volcano in the center back. A weird space dog like animal on the left. On the front is a waterfall with some green trees.
Volcano and some weird animal
Screen shot. A time travel portal like spiral tunnel in purple and black. With an orange butterfly in the middle and an ape at the further side.
A time travel black hole?
Screen shot. A weird flow at front left bottom corner. Astroids floating at back with three earths and a big sun.
Three earths
Screen shot. The big sun. It has extended rays floating in yellow and orange with some purple dots floating too.
big sun
Screen shot. Inside the earth. A shit in the middle...
inside the earth is a shit…
Screen shot. In the space some white transparent light beams in the center.
some light beams
Screen shot. A far view of the whole utopia they built. A sun, astroids, earths.
kind of bird view from distance

This Utopia is created by “A Train to Utopia” workshop participants, the name of the participants were display in the utopia tower. To access it please contact me.

A Train to Utopia: Tree House Utopia

This is a screen shot of the bird view of the Tree House Utopia.
At the center is huge trees with facilities. Looks like an island is next to it and a pirate ship.
Birds view of Tree House Utopia

I ran three workshops during the residency. Each of them had eight participants signed up for different occupations. I create a virtual journey ran on Hubs by Mozilla. The journey to utopia start with a train trip then traveled to several worlds to learn the idea of utopia and what other utopian did. At the end of the workshop, the participants will co-create a utopia that solved different problems in that specific world.

This is a screen shot. The other angle of the utopia. Several trees with connected wooden board. The utopia had some trees and natural landscape. Must be artificial.
Trees connecting by wooden boards floating on the sea.
This is a screen shot. A view of beach, pirate ship, rock-ish island.
A view from center of the island

The tree house is a classic scenario, due to climate change in the near future the water raised and flooded everywhere. People living on these giant trees.  The problem is there’s not enough food and water for all of you, you will need a clean water system, food system, laboring system and a thing that gives people hope.

Here’s the island with their approach to food system, water system, city center, recreation and landscapes.

This is a screen shot. A red and white stripe lighthouse on the tree house. A well at the edge of the wooden board.
Lighthouse on the tree house
This is a screen shot. A "G" shape working space perhaps. At the far side of the image is a restaurant like building sit on top of the tree.
A working place perhaps…
This is a screen shot. A bunch of green land with gif images. These images are sheep, chicken, pika chu and a image of chief at the far side. It looks like a farm.
Farms with sheep, chief and Pika Chu
This is a screen shot. Six TVs floating at the left part of this image, and a baseball stadium on the right with crowd cheering.
Some TV with Korean Oppa and a baseball stadium
This is a screen shot. Three red/ pink vending machine lined up on the wooden board.
vending machines
This is a screen shot. A sea park like layout. A man made landscape at middle with rocks, greens and a fox? A Orcinus orca jumping off the sea at right and two red octopus at the far side.
sea park?

This Utopia is created by “A Train to Utopia” workshop participants, the name of the participants were display in the utopia tower. To access it please contact me.

A Train to Utopia : Doge island

This is a screen shot of the utopia. An island with many flying coins and dog meme gifs. There's a bridge connect the island to somewhere. A bank in the center of the island, but a gigantic coin behind it.
Doge island

I ran three workshops during the residency. Each of them had eight participants signed up for different occupations. I create a virtual journey ran on Hubs by Mozilla. The journey to utopia start with a train trip then traveled to several worlds to learn the idea of utopia and what other utopian did. At the end of the workshop, the participants will co-create a utopia that solved different problems in that specific world.

This team on 5.28 choose the scenario: island.

This is a simple island, but the land is limited. So every decision needs to be made precisely. Since the island is so boring, you will need to create a vision that will keep people staying. Such as religious, cult, gambling… etc.

Here’s the utopia, they built an utopia with capitalized cult “doge coin”. Instead of growing their own food and water, they choose a capitalism route. The island is covered by meme gif, that sort of strengthen the cult feeling of the utopians.

This is a screen shot. The other angle of the island. You can see a middle size billboard in the center of island. Behind it is the bank and gigantic coin.
Surprised they have a billboard in the center, old school business compared to crypto.
This is the screen shot. Inside the bank on the island. There's several dog meme gif floating and part of that gigantic coin.
Inside the bank
This is the screen shot. The dog meme gif. It's a Shiba Inu with cute eyes looking at you.
The cult
This is a screen shot. From the other angle, with several red mushrooms... it's kind weird looking. Kind of have this idea of cult...
Mushrooms…
This is the screen shot. The other angle from the island to see through the bridge, you can also see a red small barn besides it. The barn is using for store food I guess... on top of the bridge is more dog meme gifs...
A bridge to somewhere and a barn to save food…

This Utopia is created by “A Train to Utopia” workshop participants, the name of the participants were display in the utopia tower. To access it please contact me.

Interview with resident artist Laura Lulika

Jamie Wyld (Vital Capacities’ director): Thanks for being part of the Vital Capacities residency programme! Can you say a little about yourself and your work, perhaps in relation to what you’re thinking about doing during the residency?

Thanks for inviting me. I am a sick and disabled artist, researcher and community cultural worker. My practice challenges the preconceptions of what it is to be sick and disabled. It acts as a reminder that sick and disabled bodies are actively political even in states of what might look like physical inactivity to someone who is able. In reality, ‘resting’ isn’t really rest if you don’t have a choice.

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Interview with resident artist Seo Hye Lee

Jamie Wyld (Vital Capacities’ Director): Thanks for being part of the Vital Capacities residency programme! Can you say a little about yourself and your work, perhaps in relation to what you’re thinking about doing during the residency?

My name is Seo Hye Lee and I use the pronouns of she/her. I am a South Korean artist based in Somerset, UK. My practice revolves around the use of illustration, sound and installation – I like to explore the nature of sound and, in particular, the boundaries between listening and hearing. I frequently use my experience as a deaf person with a cochlear implant as a starting point to create my works. Being both a hearing and a deaf person has provided me valuable insight into accessibility in daily life and it has motivated me to challenge the notion of listening.

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04 ಕಥೆ Kathe (Story) / Dematerialise

a pixelated form of a hand is in the foreground in bright yellow and orange. It is set against a grey checkered background and to its left are an assortment of individual pixels in bright red. Tinges of blue appear throughout the image.
Image still from Dematerialise by Vishal Kumaraswamy

As an artist working with experimental technologies, hacking/re-purposing tools to create artistic works I’m often looking for ways in which I can create intimate shared experiences. Even before the pandemic, a lot of my practice was being conducted solely through computer based interactions due to a lack of funding and other resources. This mode of working allowed me to focus my practice towards making accessible works and I began thinking about the language, technology and context accessibility of my works within a larger contemporary art conversation.

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A Train To Utopia

A picture of workshop "A train to utopia". It's a color image with a train in middle, background with colorful islands, land, house, settlements, with golden text "A train to utopia".

If Utopia does not exist, can we still get there? Some say it’s just an idea, we can adapt it to our thinking. Some believe it’s in the future. Some Japanese comic picture reincarnate to an unknown world. I am your train conductor. All Aboard! 

*This is a workshop to give the idea of the history of utopia and how to adapt the utopia thinking. The train won’t wait, please be on time.

All passengers must RSVP aboard: https://forms.gle/CStAWQRpNVNbz4Gh7

Trip time: approx. 1hr

Conductor: Tzu-Huan Lin

Passenger: 24 Utopians

Three trains are running, pick your slot below. Each train only has 8 seats.

Train Options:

5/28 11:00am US, 4:00pm UK, 7:30pm India, 11:00pm Taiwan

5/29 11:00am US, 4:00pm UK, 7:30pm India, 11:00pm Taiwan

5/31 11:00am US, 4:00pm UK, 7:30pm India, 11:00pm Taiwan

*Please note you will need your computer and it needs to be a not bad one.

Get your tickets before it’s too late.

03 your dataset won’t let me thrive / your dataset must die

‘your dataset won’t let me thrive / your dataset must die’ are a pair of video essays that seek to counter the mythologies surrounding Artificial Intelligence datasets & algorithms They are carried out as a comparative study of the works of the Black Beat Poet Bob Kaufman and the Kannada Dalit poet Siddalingaiah whose words (translation) are input into the text based neural network GPT-2.  The visual aesthetics of the work are drawn from generative AI imagery of brown faces, creative programming as well as animated representation of the words of each poet alongside text generated by the algorithm. The inability of the algorithm to generate text drawn from sufficient references to Black & Bahujan lived experiences reveal the encoded biases within the dataset and trace their origins to harmful mythologies of Caste & Race.

The works were commissioned by the Mozilla Foundation as part of the Reclaiming AI Futures project for the AI Observatory (https://ai-observatory.in/)

The image is a screengrab from the video 'your dataset won't let me thrive' and contains text laid against a black background with some generative abstract imagery. The text reads 'Abomunists Join Nothing But Their Hands or Legs, or Other Same'
Screengrab from ‘your dataset won’t let me thrive’

The image is a screengrab from the video 'your dataset must die' and contains abstract imagery of an AI generated face set against a dark blue background'
Screengrab from ‘your dataset must die’

03 Building Utopia on Hubs for workshop

In the past week I tune in with two live streaming, I used hubs to build a 3d space for the future workshop. The workshop is expected to be hold at the end of the residency, somewhere closer to the week of the 20th. The reason to use hubs is that it allows participants to use existing models lively. So during the workshop, they can just create things really fast. Also using the internet as the platform instead of the real world fits the idea of migrant utopia out of physical space into an idea. Although during the workshop I will still ask participants to picture utopia out of the real world. I will play some demo with some of my friends in the next live streaming. I am using this software called hubs from Mozilla, and here you can see I am using its environment building software called spoke.

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02 Swaayattate (Autonomy)

The image contains a large eyeball with a pinkish cornea set against a black background.

In 2020, I was able to bring the ideas behind Subaltern Futurism as a speculative framework into my practice through my work Swaayattate (Autonomy). The work is an investigation into the complex entanglements of the synthetic and organic worlds. Taking the form of a bi-lingual trilogy, the films are set inside a computer repair marketplace in Bangalore and examines the nature of human-machine relationships through the contemporary lens of gender, caste and labour. The narrative moves between multiple timelines as the evolution of an embedded neural network references prescient concerns around language, accessibility and justice.

Portions of the script for the films were written in collaboration with a text based neural network GPT-2 Transformer (https://transformer.huggingface.co/) extracting & revealing the extent of encoded biases within this AI model. GPT-2 is essentially a text generator similar to the autocomplete functions on our phones. You can input words or sentences and the neural network generates the next word or sentence using pre trained machine-learning models. Widely hailed as being very close to human speech and syntax, my interactions with the language model has proven this to be highly misleading as they contain encoded biases brought over from the subjectivity of the programmers and its own training data. Chapter 2 ADI, speculates upon this process of transference of social biases into algorithmic ones.

Excerpt from Swaayattate (Autonomy)