Introduction to James’s Studio

The image depicts a silhouette of a person standing on a high vantage point overlooking a city at night. The person appears to be wearing a headlamp or some device with a red light on their back. The cityscape below is illuminated with streetlights and lights from numerous tall buildings. The sky is overcast with clouds, adding to the dramatic atmosphere of the scene. In the foreground, there is a large metal structure, possibly part of a communications tower or similar equipment.

Greetings, I'm James Kong King-sin, a highly skilled Interactive Media Engineer and Bachelor of Science graduate from the School of Creative Media at City University of Hong Kong. I'm fascinated by the convergence of art, science, and technology, and have pursued diverse projects that have connected me with a wide range of researchers and creatives.
My practice is often project-based, where I'm employed to communicate specific ideas and issues through interactive installations and multimedia experiences. This residency presents an exciting opportunity to explore tangential concepts from my previous work that piqued my interest. I plan to create a series of new interactive narratives, incorporating emerging technologies like Generative AI to enhance storytelling and audience engagement.
With a passion for human-computer interaction and multimedia, I've dedicated my career to bridging the realm of theater and computational media. Possessing a unique blend of strategic thinking, analytical prowess, and leadership skills, I excel at developing and executing innovative strategies to drive transformative initiatives. My versatile skillset includes expertise in programming, Generative AI, and creating immersive Mixed Reality experiences.
Through my work, I continuously push the boundaries of technology and artistic expression, striving to craft meaningful and impactful experiences that captivate audiences. I welcome you to explore the work displayed in my studio and feel free to share your thoughts and questions.

Introduction to Shrouk’s Studio!

The image shows Shrouk working intently at their colourful and creative electronics lab. Shrouk has an afro hairstyle and is wearing a brightly coloured dress which is mainly deep oranges and reds with intricate patterns. She is working on a printed circuit board with an oscilloscope, seemingly deeply focused on the detailed electronics work or experiment they are engaged in.

Shrouk's workspace has an artistic, energetic vibe, filled with various bright decorations and objects in oranges, pinks, blues and greens that match Shrouk's expressive and unique style. The photograph captures a moment of concentration as Shrouk applies their skills to an electronics project, with the vibrant atmosphere of the lab reflecting Shrouk's creative personality and approach. The setting suggests Shrouk is bringing an imaginative flair to their electronics work.

Welcome to the Shrouk El-Attar Digital Studio! I am a neurodivergent British-Egyptian artist, engineer, and creative technologist, aiming to create a digital space where cultural heritage meets cutting-edge technology ✨?

My studio specialises in creating interactive AI-driven art installations and non-binary belly dancing robots. I am super committed to decolonizing technology and making engineering accessible to underrepresented communities, including refugees and disabled individuals.

Thank you for taking the time to stop by and feel free to leave a comment! Let’s inspire and empower others to explore the fusion of creativity and technology, breaking down barriers and redefining the future of art and tech! ????

Welcome to my studio

A digital photograph (landscape, colour), of what looks like some kind of garden seen on a sunny day. There is a greenhouse in the corner of the image, with a lawn to the side and a row of red brick terrace houses in the distance. In the foreground is a number of shrubby plants with colourful flowers on them. The scene is bright and beautiful.

Image: Bella Milroy’s studio-allotment (image courtesy of the artist), June 2023

Image description: A digital photograph (landscape, colour), of what looks like some kind of garden seen on a sunny day with blue sky and a wash of light cloud. There is a greenhouse with a lawn to the side and a row of red brick terrace houses in the distance. In the foreground is a number of shrubby plants with colourful flowers on them in shades of pink. They look like they could be roses. The scene is bright and beautiful.

Hi! I’m Bella Milroy, a interdisciplinary sick and disabled artist based in my hometown of Chesterfield, North Derbyshire.

Since early 2022 I’ve been building a rose garden at my studio-allotment as a way of exploring scale in the context of illness; sculpting a space via crip-time and using roses as an extension of my body. I use the space to enhance my gardening practice, build sculpture, draw, paint, make photographs, and play with my A0 flower press. 

This has become an essential motivation for core lines of inquiry in my work; my body as my practice; finding presence in the absence of disabled bodies; the threshold of where the disabled body leaves the private space and meets a public one. 

In this residency, I want to use this space to share this studio with my peers, present work and engage in the critical creative conversation about disability, gardening, crip-time and making art as a disabled artist. 

Process is fundamental to me as a disabled artist. I’m excited by a methodology that embraces making which is both interesting and dull, beautiful and painful, using this to explore the complexities of disabled experiences that at its heart is a practice of trying to hold both joy and sorrow at the same time. 

I am excited to share this aspect of my practice in this public space, something that has up until now mostly remained a solely internal, private facet of my making. I hope you enjoy it – feel free to get in touch through the comments! 

WELCOME TO MY STUDIO

A 3D generated image of the sky and an ocean. Yellow text at the bottom says "On tha summer afternoon, all I had was the sky, the sea and my body in between."

Hey! I’m Jameisha, an artist-filmmaker and writer from South London.

As a disabled artist, I find inspiration in stories about how illness and disability intersect with themes of Black history, pop culture, identity and colonialism. Traditionally, I work with the moving image, however, I am currently expanding my practice to include digital art and immersive technology. My work seeks to explore how art can bridge empathy gaps and give an alternative viewpoint for how we talk about being ill. 

During the residency, I’ll be working on a project called WOMB ROOM. “If your womb were a place you could visit, what would it look like?” Through experimenting with digital art and AI, WOMB ROOM encourages people living with gynaecological conditions to re-imagine what the womb looks like. 

Feel free to look around my studio and make yourself at home. Leave any comments or questions about my work. I look forward to reading them. 

I have been making some watercolours over the last couple of weeks. In the hope of slowing down my brain and enjoying the process of making art again. It felt like a really regenerative process and really allowed me to take in/reflect on the work i had made in the past few years while also looking forward to what im going to be making next

And recently in the last few days ive been turning some of the thoughts i had during making the watercolours into sets/ideas/thoughts for the film im making with jen.

The memorial hall

The structure was ready made by the architect team. We are now building the detail of the interior.

The eventual form will be a digital grave , we will be able to maintain the content for the rest of our life, as an artist last will. Also, the spaceship looking hall is an extension of the video work Space Warriors.

Guts

A animated gif of a crossroad of white guts on a black background. The guts are pulsing, like they are either breathing or in the act of digestion.
Gif from Surface of Scum, a character generator computer game made by Sammy Paloma & Uma Officer

I’ve been thinking about guts. Or rather, I’ve been thinking about thinking about guts. It’s more of a hunch that there is work or attention needed in that area, both of my life and my art. Guts have appeared in my work for at least the past 5-6 years, if not longer, and yet I feel like at some point they became a kind of stand-in for an unfinished thought. When it started I think the thought was around unseen processes happening in the background (like how wallpaper can function like an engine to the actions inside a room even though u may not consciously notice it). But it’s evolved to take on digestion, and waste, and mess, and desire, and grief. And in a funny way, guts were also always there almost as a reminder to myself to actually listen to my own guts. But there’s some other stuff there too – appropriately – beneath the surface of the image of guts. The guts of the guts. And this post is a kind of note-to-self to feel into that. To get on up inside those guts again. Sorry not sorry.

La Mort

A greeby-brown, browny-green ink painting. A wet looking expanse of brown-green, in the centre of which is a dark-green bubbling bog. Out of the bog can be seen three hands, one foot, and the head of a person who's gender is unclear, wearing a crown on their head (with their tongue hanging from their mouth).

A little painting I did vibing with the 17th Century Tarot de Marseille Death card, taking it’s iconography of harvesting the dead to the site of the bog. I enjoyed making the inks as boggy as possible.

The Bog is a Thin Place; A Sanctuary, A Portal & A Home

A watercolour painting featuring a pair of Simpson-yellow arms with black chains around the wrists. The hands have long and gnarly bright green nails wriggling their way towards the sky. The chains around their wrists also extend upwards towards the sky.
The arms are splashing out of a boggy, bubbling hole in the ground. This hole of green bubbling sludge is surrounded by brown earth blooming out at it's edges.

I love that phrase u sometimes hear about Halloween/Samhain: “the thinning of the veil”. From the idea of thin times it’s only a small leap to that of thin places. In Shetland witch (or heksi) folklore it is said that the stretch of sand that runs between high and low tide is the undisputed territory of the devil. Folk magic loves a threshold, a space between spaces (oh so liminal): a beach, a fog, the meeting point of two rivers, a keyhole, midnight, a crossroad. A bog. To get lost in a thick fog whilst traversing a bog might just about be the perfect setting to summon the dead. My sense is that these thin places and times are potent precisely because they can function as temporary sanctuaries, a home for those pushed to the margins. Not unlike Doom Patrol’s Danny The Street (DC Universe/HBO) a roving sentient genderqueer street that goes where it’s needed and provides a home to for us misfits.

https://www.youtube.com/watch?v=EynuSPCUEHk

I took a break last week and dissapeared to the country side, it was magical mostly because i had very limited internet access. there was a lot of cows, rhubarb and ants (so, so , so many ants)

It really made me slow down and in that process I returned to drawing and watercolours. I finished a major project in November last year and havnt stopped since, so it was nice to decelerate and return to a more normal pace of life 🙂 :), Ill post some of the watercolours soon.

Bogs present and bogs past

I was just in Cambridgeshire, spending a week at Wysing Arts Centre. This was a huge amount of fun, and I’ve got a lot to reflect on from my time there that I plan on writing about here. But, one of the things I was really intrigued by (and had a great chat around with Rosie Cooper, Wysing’s director) was the history of the fenlands in the East of England. Now, this is something I am by no means an expert on, but it struck me as interesting to be in a famously dry part of the country, but up until the 16/17th Century was predominantly an area of wetland known as The Fens. Some amazing things came from the fen drainage, in terms of making the area incredibly fertile ground for food production (the East of England produces around a third of Britain’s fresh vegetables). But also, a huge amount of things were lost, with the drying peat soil releasing millions of tons of CO2, and with sea levels rising this area is incredibly vulnerable to flooding. Also, there’s something here about ‘productivity’, about fen drainage as an immensely violent process of enforcing anthropocentrism on the land, and it’s peoples (something that was fiercely fought against by the Fen Tigers in an inspiring period of history of working class guerrilla warfare). This idea of inefficiency is one I feel a strong sense of (admittedly ambivalent) kinship with. I often feel lazy, which I know is my own internal able-ism, but this makes it no less hard to battle with. Still, I persist to be at peace with the pace of my own rhythms, no matter their own circuitous and non-linear patterns of productivity.

A photograph of me and my girlfriend, Maria, with adorable matching black raincoats, smiling like a pair of fools, utterly drenched by the rain. The green of a field and some trees can be seen in the background.
Me and Maria, caught in the rain on our way to the closest shop to Wysing, in Bourne (which incidentally had great home-made curries in the freezer section)

On the first day at Wysing we went for a walk through the woods to the local shop, where we got drenched in rain as lightning and thunder crashed about above our heads. Brief expulsive rain storms happened proceeded to happen pretty much every evening we were there too. It felt kinda like the wetlands were trying to claw their way back to the soil by tooth and nail. And with rising sea-levels, it seems certain the East of England’s rich arid grave of bogs past will return to wet.

A super cute animation made by young people from Great Fen Greenwatch (a volunteering group for 12-18 yrs), Huntingdon Youth Centre and Great Fen volunteers.

So I’m now thinking back on my past obsession with depicting moments of spillage, which were always ways for me to talk about grief and the impossibility of controlling it. Grief as almost being definitionally a thing that exceeds all attempts to bracket it off, a thing that whether you like it or not will bleed out into every part of your life, colouring all.

‘The Pedal Bin of Cups (Grief Card #4)’ 2021, watercolour, pencil & fluorescent pen on paper, 56x76cm (image credit: Chelsey Cliff)

some new character developments

today i have been developing a character that could represent chaos, Chaos is often personified as female within mythology, and usually defined as the anarchic mix of elements that existed in the Universe. Being born of no mother, father or matter – chaos is self-knowing about everything that happens in the Universe and beyond every moment and is ”omnipotent’’.

an image of a computer generated figure, the figure has two faces splitting/ mirroring out of the centre, the figure is wearing an unusual and blobby headdress, not unlike a medusa head of snakes.

I am thinking that in the film the character can be splitting and morphing, i have experimented with this in previous works, but now rather than being a distortion i want to imagine how chaos can take shape in a bodily form 🙂

And i have also been creating some characters that blur representations of mythological figures

a feminine centaur with an elf like face and ears, the skin is grey and slightly reflective, the centaur has grey hair on its head and along its abdomen. the figure is sitting in a body of water with its hands gesturing as if waiting.

this was an experiment with a centaur figure, me and jennifer have always loved using a horses in our work and with this work we are interested in blurring the line between human and animal.