Had a very interesting, useful and inspiring (three for three!) meeting today with Jamie Wyld and access specialist Sarah Pickthall. It got me thinking not only about how to make my work more accessible online, but also led me into thinking about the walking drawings in a new way.
I wrote yesterday that I was frustrated with producing works on paper and wanted to explore something else with these drawings. At today’s meeting I suddenly saw that I could try and articulate the drawing, maybe even try to articulate it as it is happening. It’s really hard to describe my thoughts on this, but it’s about making a drawing become more three dimensional (or four dimensional if I include time?).
I’ve always felt that a drawing can be more than a drawing. (Would it then be a drawing though, or a sculpture?) I would love to make drawings that go beyond seeing, being looked at; that you could feel, or hear, if you have hearing.
Anyway, the video below is my attempt to give a drawing a different kind of life…





























![Page 183 of the book [reading] [sounds] by Sean Zdenek - title of chapter "Captioned Silences and Ambient Sounds" Below the title, the paragraph starts with "As counterintuitive as it may sound, silence sometimes needs to be closed captioned. Captioners not only inscribe sounds in writing but must also account for our assumptions about the nature, production, and reception of sounds. One of our most basic assumption is hat sounds are either discrete (with a clear beginning and end) or sustained (continuous). Sustained sounds, including sounds that are captioned as continuous or repeating (e.g., using the present participle verb+ing, as in [phone ringing]) may need to be identified in the captions as stopped or terminated if it's not clear from the visual context. That is, if we can't see the phone being answered or the ring being turned off, the captioner may need to mark the termination of the ringing sound. We also assume as moviegoers that the world is never technically silent. Ambient noise provides context. True silence is rare on the screen. In the real world beyond the screen, the same assumption holds.Sound waves envelop hearing viewers even in "silence." The total absence of sound can only be achieved on Earth artificially in an anechoic chamber, a room designed to block out exterior noise and absorb interior sound waves. Designed to test product noise levels (and not human tolerance levels), the chamber reportedly causes hallucinations and severe disorientation in hearing visitors who spend even a little time in one (Davies 2012):"](https://vitalcapacities.com/wp-content/uploads/2021/06/IMG_2319-768x1024.jpg)






