This is a (non-exhaustive, ever evolving) curation of disability justice tools, resources, and best practices curated by the Creating Freedom Movements #MoreJusticeMoreJoy
Disability Justice Resource Directory
This is a (non-exhaustive, ever evolving) curation of disability justice tools, resources, and best practices curated by the Creating Freedom Movements #MoreJusticeMoreJoy
I recently read the illustration book by artist Manjit Thapp. In it she tells the story of her mental health and state of my mind though-out a year through short poetic sentences and her incredible artwork. I was inspired by her ability to capture the feeling of time passing in still images. I wanted my artwork to reflect the process and time that goes into creating an artwork.
So much of this project was inspired by watching the illustration master Kim Jung Gi live drawing videos, which I become obsessed with. The way he draws without hesitation while keeping so much detail in his work got me wondering if he had the whole artwork mapped out in his mind or if he was improvising. He also talks about drawing perspective and anatomy which is something I always felt was holding me back. Since I’m self taught and never studied art I feel I skipped a lot of the basic fundamental skills of drawing. Which inspired me to explore the balance between skill and creativity within the creating process.
Funeral rites represent an important part of collective behaviour in human societies. According to researchers, humans conducted the earliest burials (i.e. bodies deposited in deliberately excavated graves), deriving from caves in Canaan dating to 90 000–110 000 BP (Before Present).
However, with changes in economic and technological development, the free communal labour and services that were traditionally required for funeral ceremonies have diminished. In most parts of the world today, professional services are required to hold one’s ceremony. The free labour of the community typically involves excavation, touching or cleaning the body itself, building material structures, crowd choreography, gathering offerings, and much more. This type of ritual also embodied a collective social agreement of care, responsibility, and sealing the ‘archive’ of one’s body and spirit.
Now, with the commodification of funeral services and convenience of digital access, it seems that funeral rituals have not only become commodified but turned into a spectacle for entertainment. I use the word ‘entertainment’ lightly but it’s more so to signify the desensitisation we have towards death due to frequency that we see it through the computer’s gaze.
One recent memory I have about this was the reaction to Kobe Bryant’s death. The live television broadcasts and online streams of his ceremony seemed surreal because of how someone’s death could be commodified for digital spectatorship and entertainment. On the one hand, you have people grieving the real person, then on the other you have people grieving the persona, all in real time – physically and digitally.
From a sociological perspective, this appears as a subtle erasure towards the collective labour and social bonds with the dead due to modernisation. In the online sphere, businesses market the illusions of a community when in actual reality in order for us to participate online and utilise our power to ‘post’ or ‘comment’ it requires a sense of radical individualism and self-actualisation. And so, without these communal hands-on elements involved in traditional funeral rites, and increased accessibility to viewing livestreams of funeral and memorial services, how does this affect our relationship with the dead and our own sense of mortality?
Text reads:
I like to think (and
the sooner the better!)
of a cybernetic meadow
where mammals and computers
live together in mutually
programming harmony
like pure water
touching clear sky.I like to think
(right now, please!)
of a cybernetic forest
filled with pines and electronics
where deer stroll peacefully
past computers
as if they were flowers
with spinning blossoms.I like to think
by Richard Brautigan (1967)
(it has to be!)
of a cybernetic ecology
where we are free of our labors
and joined back to nature,
returned to our mammal
brothers and sisters,
and all watched over
by machines of loving grace.
I think this poem is interesting as it resists the dystopian thought of technology. Instead it imagines a techno-utopia: what if all the computers and robots could release humans from capitalistic labour and we could finally live freely with nature? It expresses that if we only imagine a dystopian nightmare, perhaps that is what we will get and simply manifest.
Then again, I don’t think anyone imagined the Internet or technology to get quite dark than it has already. As much as I admire his positive optimism and as much as I want to dream… this is also what I imagine Musk and Zuckerberg would recite to themselves to justify their actions. But I also question myself whether I’ve been encapsulated by this ‘dystopia’ mindset.
Text reads:
The Machine, they exclaimed, ‘feeds us and clothes us and houses us; through it we speak to one another, through it we see one another, in it we have our being. The Machine is the friend of ideas and the enemy of superstition: the Machine is omnipotent, eternal; blessed is the Machine.’ And before long this allocution was printed on the first page of the Book,
‘The Machine Stops’ by E.M. Forster (1909)
and in subsequent editions the ritual swelled into a complicated system of praise and prayer. The word ‘religion’ was sedulously avoided, and in theory the Machine was still the creation and the implement of man. But in practice all, save a few retrogrades, worshipped it as divine. Nor was it worshipped in unity.
I’ve read this short story a few times and it touches upon a lot of ‘optimistic nihilism’ within the technological dystopia that’s explored. Forster’s story influenced a lot of how I think and frame ‘technological innovation’, and it’s interesting how the idea of ‘worship’ always pops up. We worship objects, people, places, entities, spirits, abstractions, and the dead. These rituals are supposed to show what we care about and value, forming solidarity, however before technology these practices were seen through the ‘human gaze’. Nowadays, a lot of our influences and judgements are through a ‘computer gaze’. Breaking it down like this, I find it surreal how we have adopted a ‘computer gaze’ of death when it’s the most humanistic component of all.
As you can see from the image, this is the source code for my Facebook profile. I come from a mixed Irish-Chinese cultural background where both cultures require the death of someone to have large ceremonial practices and funerals, as a way to provide offerings, safety, luck, and ‘bon voyages’ to the spirit’s next journey. But looking at how the computer gazes at my soul through this image is pretty bleak.
The German artist Hito Steyerl addresses the way digital images are created, shared and archived. Her film ‘How Not to Be Seen: A Fucking Didactic Educational .MOV File’ (2013) takes the form of an instructional video which flips playfully between ‘real world’ footage and digital recreations. Inspired by Monty Python, the work balances critique and humour, showing how ‘not being seen’ has both oppressive and liberating possibilities.
I’m very interested to look at ways in which our mortality and ‘immortality’ are digitally archived on online platforms. With the continuous rise of ‘technological innovation’ as an ideology and figures like Musk who justify Earth’s colonisation of Mars as a means to ‘archive human consciousness’ if the humanity is ever wiped out, this raises important points of discussion as to the lengths ‘innovation’ will go. When looking at past historical events, such as the destruction of The Great Library of Alexandria, which was the largest library of the Ancient World, we will never know what we have gained or lost, yet humanity has always been able to continue despite the ‘loss’ of knowledge we never knew.
Taking a decolonial approach to Western standards of ‘archiving’ which seeks to constantly preserve knowledge past our own death, I propose to look at the archival of our own deaths, particularly on digital platforms. Oxford researchers believe that by the end of this century, Facebook will have 4.9 billion ‘dead users’ on its platform (if it still exists).
For myself, I struggle in thinking whether it’s ‘okay’ for extensions of ourselves to digitally live on while our body, mind, and soul have transcended somewhere else? With the death tech market exponentially growing due to the pandemic, I also fear this will open up a pandora’s box that we aren’t equipped for…
Video description and transcript are available.
Further information and full credits are in the description of the original post, published by Pop-Up Magazine on their YouTube channel.
Curated by artist Christine Sun Kim and ARGOS director Niels Van Tomme, “Activating Captions” is an online platform that critically engages with captioning as a singular artistic form of expression. The process of converting audio and visual material into text through a display system is essential – the curators note – ‘for the Deaf and Hard-of-Hearing, as well as numerous others, such as people who are learning a new language’. There is an online magazine featuring texts from art writers, scholars, and poets that reflect on captioning from personal perspectives and experiences.
A gem that may go unnoticed on the online platform is the Accessibility Resources index. Among the links, there is “Alt-Text As Poetry Workbooks” by Shannon Finnegan and Bojana Coklyat – I will do those exercises again!
On the occasion of the exhibition WITHIN / Infinite Ear, Bergen Assembly, 2016 Emma McCormick-Goodhart in collaboration with Grégory Castéra selected a series of texts and published a reader that follows these categories:
GESTURE/ASSEMBLY
MECHANISM/APPARATUS
UNSOUND/(IM)PERCEPTION
PROSTHESIS/DEVICE
INTERARTICULATION
ARCHITECTURE/ACOUSTICS
MIND’S EAR
MATTER/NOISE
TACTILITY
PARA-HEARING/IMAGINARY
I am interested exploring darkroom printing with AR. Furthering on my work from the other week I’ve carried on exploring Anna Atkins cyanotype printed and edited them to create into an AR artwork.
Scan the QR codes to see further AR works.
Scan the QR codes to open your Adobe Aero app to see further works.
Here’s a long tutorial on water that has already caused chaos in my Minecraft build, god give me the strength to watch it all through till the end.
As I was unable to visit Foredown Tower for this residency as it is still closed due to covid. I’ve instead recreated Foredown Tower in Minecraft.
It took me a couple of days to learn how to use Minecraft. I thought my difficulty was due to my dexterity but was mostly due to my mouse not having a right click and you need a red click to place blocks. I oddly also experienced motion sickness and had to take breaks in between creating.
I am interested exploring darkroom printing with AR/VR. Today I downloaded an Anna Atkins cyanotype to edit and create into an AR artwork.
I used Adobe Illustrator to edit the print.
1. Use the image trace tool to turn your image into a vector
2. Use the 3D & materials tool to inflate the vector into a 3D shape
3. Used the eyedropper tool on the original blue colour on the print and added this as the material
4. Export the shape as an .obj file
5. Uploaded to Abobe Aero
If you have the Adobe Aero app you can scan the QR code below to see the work in AR. Sadly the material hasn’t transferred over and so I need to learn how to keep the colour when exporting from Adobe Illustrator.
Edit…
I used Vectary to add the colour and I also used Vectary to create into AR.
Please find another QR code to see the work in Vectary. You do not need to download an app for this.
Breathing in,
I have become space
without boundaries.
I have no plans left.
I have no luggage.
Breathing out,
I am the moon
that is sailing through the sky of utmost emptiness.
I am freedom.
~ an extract from Thich Nhat Hanh‘s writing
Research into the subterranean reminded me of Ursula K. Le Guin’s sci-fi short story, “Semley’s Necklace” (1963). In the story, a highborn woman goes in search of an heirloom and is instructed to embark on a journey that will last “only one long night.” Upon returning with the heirloom from only a two-day journey, she discovers nine years have elapsed on her home planet. The story borrows from Nordic mythology and utilizes the concept of time dilation.
The subterranean often represents the collective past of our species’ earthbound existence, which has manifested into the the most recent geological age of the Anthropocene. Yet outer space has always and continues to be considered humanity’s final frontier, associated with things hopeful and futuristic. Le Guin shows these narratives are not at odds with each other and adeptly weaves them in an alternative reality where a being from the equivalent of our historical past is thrust into our prospective future in such a way that the two realities not only coexist mutually but are able to inform one another.
—–
“Can we go soon on this journey? I would not stay long away from my home.”
“Yes. Soon.” Again the gray lips widened as he stared up into her face.
What was done in those next hours Semley could not have retold; it was all haste, jumble, noise, strangeness. While she held her steed’s head a dayman stuck a long needle into the golden-striped haunch. She nearly cried out at the sight, but her steed merely twitched and then, purring, fell asleep. He was carried off by a group of Clayfolk who clearly had to summon up their courage to touch his warm fur. Later on she had to see a needle driven into her own arm—perhaps to test her courage, she thought, for it did not seem to make her sleep; though she was not quite sure. There were times she had to travel in the rail-carts, passing iron doors and vaulted caverns by the hundred and hundred; once the rail-cart ran through a cavern that stretched off on either hand measureless into the dark, and all that darkness was full of great flocks of herilor. She could hear then: cooing, husky calls, and glimpse the flocks in the front-lights of the cart; then she saw some more clearly in the white light, and saw that they were all wingless, and all blind. At that she shut her eyes. But there were more tunnels to go through, and always more caverns, more gray lumpy bodies and fierce faces and booming boasting voices, until at last they led her suddenly out into the open air. It was full night; she raised her eyes joyfully to the stars and the single moon shining, little Heliki brightening in the west. But the Clay-folk were all about her still, making her climb now into some new kind of cart or cave, she did not know which. It was small, full of little blinking lights like rushlights, very narrow and shining after the great dank caverns and the starlit night. Now another needle was stuck in her, and they told her she would have to be tied down in a sort of flat chair, tied down head and hand and foot. “I will not,” said Semley.
But when she saw that the four daymen who were to be her guides let themselves be tied down first, she submitted. The others left. There was a roaring sound, and a long silence; a great weight that could not be seen pressed upon her. Then there was no weight; no sound; nothing at all.
“Am I dead?” asked Semley.
“Oh no, Lady,” said a voice she did not like.
Opening her eyes, she saw the white face bent over her, the wide lips pulled back, the eyes like little stones. Her bonds had fallen away from her, and she leaped up. She was weightless, bodiless; she felt herself only a gust of of terror on the wind.