Augmented reality and darkroom printing

I am interested exploring darkroom printing with AR/VR. Today I downloaded an Anna Atkins cyanotype to edit and create into an AR artwork.

Anna Atkins cyanotype of a leaf. A cyanotype is blue with the outline of the image being a lighter white colour.

I used Adobe Illustrator to edit the print.

1. Use the image trace tool to turn your image into a vector

2. Use the 3D & materials tool to inflate the vector into a 3D shape

3. Used the eyedropper tool on the original blue colour on the print and added this as the material

4. Export the shape as an .obj file

5. Uploaded to Abobe Aero

Screenshot of Adobe Illustrator with me editing the print.

If you have the Adobe Aero app you can scan the QR code below to see the work in AR. Sadly the material hasn’t transferred over and so I need to learn how to keep the colour when exporting from Adobe Illustrator.

QR code

Edit…

I used Vectary to add the colour and I also used Vectary to create into AR.

Screenshot of my work in Vectary.

Please find another QR code to see the work in Vectary. You do not need to download an app for this.

QR code
Photo of the work without the material in the Adobe Aero app. It is a white leaf on beige carpet with a small indoor plant behind it.
Photo of the work without the material in the Adobe Aero app.
Photo of work in Vectary with its blue cyanotype material. The blue leaf is in front of a door with a window looking at a garden.
Photo of work in Vectary.
Close up photo of work in Vectary with its blue cyanotype material. The blue leaf is in front of a window looking at a garden.
Photo of work in Vectary.

The subterranean in Semley’s Necklace by Ursula Le Guin

Research into the subterranean reminded me of Ursula K. Le Guin’s sci-fi short story, “Semley’s Necklace” (1963). In the story, a highborn woman goes in search of an heirloom and is instructed to embark on a journey that will last “only one long night.” Upon returning with the heirloom from only a two-day journey, she discovers nine years have elapsed on her home planet. The story borrows from Nordic mythology and utilizes the concept of time dilation.

The subterranean often represents the collective past of our species’ earthbound existence, which has manifested into the the most recent geological age of the Anthropocene. Yet outer space has always and continues to be considered humanity’s final frontier, associated with things hopeful and futuristic. Le Guin shows these narratives are not at odds with each other and adeptly weaves them in an alternative reality where a being from the equivalent of our historical past is thrust into our prospective future in such a way that the two realities not only coexist mutually but are able to inform one another.

—–

“Can we go soon on this journey? I would not stay long away from my home.”

“Yes. Soon.” Again the gray lips widened as he stared up into her face.


What was done in those next hours Semley could not have retold; it was all haste, jumble, noise, strangeness. While she held her steed’s head a dayman stuck a long needle into the golden-striped haunch. She nearly cried out at the sight, but her steed merely twitched and then, purring, fell asleep. He was carried off by a group of Clayfolk who clearly had to summon up their courage to touch his warm fur. Later on she had to see a needle driven into her own arm—perhaps to test her courage,  she thought, for it did not seem to make her sleep; though she was not quite sure. There were times she had to travel in the rail-carts, passing iron doors and vaulted caverns by the hundred and hundred; once the rail-cart ran through a cavern that stretched off on either hand measureless into the dark, and all that darkness was full of great flocks of herilor. She could hear then: cooing, husky calls, and glimpse the flocks in the front-lights of the cart; then she saw some more clearly in the white light, and saw that they were all wingless, and all blind. At that she shut her eyes. But there were more tunnels to go through, and always more caverns, more gray lumpy bodies and fierce faces and booming boasting voices, until at last they led her suddenly out into the open air. It was full night; she raised her eyes joyfully to the stars and the single moon shining, little Heliki brightening in the west. But the Clay-folk were all about her still, making her climb now into some new kind of cart or cave, she did not know which. It was small, full of little blinking lights like rushlights, very narrow and shining after the great dank caverns and the starlit night. Now another needle was stuck in her, and they told her she would have to be tied down in a sort of flat chair, tied down head and hand and foot. “I will not,” said Semley.


But when she saw that the four daymen who were to be her guides let themselves be tied down first, she submitted. The others left. There was a roaring sound, and a long silence; a great weight that could not be seen pressed upon her. Then there was no weight; no sound; nothing at all.


“Am I dead?” asked Semley.


“Oh no, Lady,” said a voice she did not like.


Opening her eyes, she saw the white face bent over her, the wide lips pulled back, the eyes like little stones. Her bonds had fallen away from her, and she leaped up. She was weightless, bodiless; she felt herself only a gust of of terror on the wind.

The Subterranean

My interest in subterranean spaces is not recent. I had previously made two pieces several years ago about forgotten tunnels dating back to the Second World War. In one, titled Autosave: Redoubt (2017) I worked with two other artists, Peter Nelson and Alexis Mailles, to rebuild the Shing Mun Redoubt in the popular game Counterstrike. Below the video is a link with a lot more information.

Introductory video of Autosave: Redoubt, an art project by Andrew Luk, Peter Nelson, and Alexis Mailles in which second world war fortifications are recreated and interrogated within a video game


https://www.autosaveredoubt.com/

The second project consisted of a small monitor placed into a sculpted capsule. On the monitor was a POV video of someone crawling through a tunnel. The sculpted capsule was a framing device that separated the image from the environment, and in doing so, also extended the walls of the tunnel into physical space. Its placement on the floor required viewers to get on their hands and knees to peer into the capsule similar to how one would enter the tunnels. Information surrounding these tunnels is scant (even their existence is only known by a handful of history enthusiasts) but it’s been suggested that they were excavated by local slave labor during the time of Japanese occupation – meaning that although these tunnels are not associated with any actual fighting, they nevertheless are heavy with the suffering and deaths caused by wartime imperialism, racial dehumanization, and subjugation of forced labor (estimates show the population of Hong Kong dropped from 1,649,000 in 1941 to 600,000 in 1945).

Title: Traversing Hollow Ground,  穿越虛空之地 (2020)
Dimensions: 120 x 77 x 60cm
Medium: Insulation foam, video, video monitor, media player

In the tunnels, none of this is immediately apparent. The stone surfaces in the dark appear utterly austere aside from the cave centipedes shuffling across the ceiling. As the eyes adjust, surfaces becomes textures, and the textures becomes mark making. Then it hits you – the entirety of the tunnel interior is carpeted in neat little rows of parallel lines cut by hand chisels. Crouched in the dark, it dawned on me what must have been the scale and process of such an excavation. I found myself enveloped within a systematic repetition of little slashes, each one a uniformly incised unit of hurt etched into stone. Overwhelmed and devastated.

Art as social practice: technologies for change

Photograph of the book 'Art as social practice technologies for change' in front of a train window with fields and sheep behind.

This week I’ve been reading ‘Art as social practice technologies for change’ edited by Xtine Burrough and Judy Walgren.

I have an interest in learning how to use technologies when collaborating with others on inclusive arts and participatory based projects. In my practice I’ve been learning how to use digital technology tools and how to use them in my creative work. In the future I would like to feel confident enough in my digital technology skills to develop and deliver inclusive arts and participatory based projects using digital technologies with participants also developing new skills through the work. So far I’ve been developing my skills in AR, VR, projection mapping and sensors.

Through reading the book I hoped to of learnt more on how others are using digital technologies creatively for socially engaged practice but most the projects where using already very established technologies such as photography, websites, social media and other forms of visual arts such as clay. Or the artist worked with participants to create visual artwork and then the artist developed the digital technologies aspect by themselves afterwards or beforehand. I would like to learn from more projects that have worked with participants to create the content but also worked with them to develop the digital output.

“I see technology as a tool, an important addition to my traditional, artistic skills, and like materials, to be used to strengthen an idea, and not for the sake of novelty. In social practice, technology allows participants with limited art experience to create beyond their own experience” – Kin Abeles – Valises for camp ground page 56

What I did like was the participation prompts at the end of each essay.

Photograph of text in book which reads:

Participation Prompt
1. Make a list of every place you've ever lived.
2. Adding to this list, write down every place your parents have ever lived.
3. Adding to this list, write down every place your grandparents ever lived.
4. Adding to this list write down every place your great grandparents ever lived.
5. Adding to this list write down every place your...have ever lived.
6. In between each pace on your list exists a migration story. What are the forces that pushed or pulled you or your family between each place? Take a few minutes and look back over your list.
7. Pair up with someone and share a migration story that exists between two places on your list. Switch roles and repeat.
8. After a while, come back together with the larger group and share with you talked about in your one-on-one conversations. Feel free to share any other thoughts or connections that arise.
Participation Prompt
Make a list of every place you’ve ever lived.
Adding to this list, write down every place your parents have ever lived.
Adding to this list, write down every place your grandparents ever lived.
Adding to this list write down every place your great grandparents ever lived.
Adding to this list write down every place your…have ever lived.
In between each pace on your list exists a migration story. What are the forces that pushed or pulled you or your family between each place? Take a few minutes and look back over your list.
Pair up with someone and share a migration story that exists between two places on your list. Switch roles and repeat.
After a while, come back together with the larger group and share with you talked about in your one-on-one conversations. Feel free to share any other thoughts or connections that arise. – Mark Menjivar and Jason Reed page 100

“I feel, for one, technology is merely a tool, and it’s really important for me to think in that way. It can be easy, as a technologist, to create projects around technology and the capabilities of the technology. But that’s merely an exhibition of the potential of technology. For me, the questions are: How can I execute this idea that I have, create an experience around it and then what are the best tools to make that happen? – Ari Melenciano page 115

Further 360 footage of Foredown Tower

I managed to work out how to download the stitched files from Samsung Gear 360 software and I’ve uploaded the four 360 stitched footage to YouTube. You can move around the 360 footage.

Being a 360 recording you can see a 360 view of the area outside of Foredown Tower. There is a dry field, a path next to the field and the road that goes alongside Foredown Tower. Foredown tower is an old water tower and so is a cube shaped made of bricks with a black triangular roof. I am in some of the footage wearing a brown coord jacket, dark blue jeans and a yellow jumper.

360 footage of Foredown Tower

Screenshot of Foredown Tower. There is a dry field to the left of the image, path in the centre, then the road that goes alongside Foredown Tower on the left of the image. Foredown tower is an old water tower and so is a cube shaped made of bricks with a black triangular roof.
Screenshot of 360 VR footage of Foredown Tower

For my residency I would have liked to been able to visit Foredown Tower a camera obscura in Portslade but unfortunately due to covid they are still closed. I would have liked to of recorded scenes from the camera obscura to create VR piece of work.

Recently I visited the outside of Foredown Tower and recorded some footage with my Samsung Gear 360 camera. I then learnt how to use Adobe After Effects to stitch the footage together as unfortunately Samsung’s software does still work but you are unable to download it anymore as the software is now not being updated due to them discontinuing the camera. I then used Unity to create the short VR work. If you click on the screenshot it will take you to YouTube to play the short VR recording.

Being a 360 recording you can see a 360 view of the area outside of Foredown Tower. There is a dry field, a path next to the field and the road that goes alongside Foredown Tower. Foredown tower is an old water tower and so is a cube shaped made of bricks with a black triangular roof.

Screenshot of editing the footage in Adobe After Effects.
Screenshot of editing in Unity.

cries in sand

Photograph of sand 1
Photograph of sand 2
Photograph of sand 3

The initial plan for my residency was to go through video footage, images and writing pieces that I accumulated since the last time I made a film.

Finding these images I’m sharing today immediately changed the tone of what I needed to say.

I don’t feel like I can do the “welcome to my blog” thing for this; it’s too abstract, too sad, too intimate. So I recorded audio instead of writing the image description, and there is a transcript for it below too.

Transcript:

Hi. So I want to talk about these images that I’m posting. I selected them in… I selected them on Tuesday and then was at a loss, I didn’t know what to write, what image description to write… that is not boring. What kind of context to give to it, or what introduction to give to it.  Because these photos are the photos I took in November 2019 in Ventspils, Latvia, where my grandparents live, and that was the last time that I visited them – I was a complete emotional mess. And none of the words seemed right, so I’m recording this audio now.  So those of you who are just here for matter of fact description, let me do it first. There are three photographs. They are in landscape orientation mode and, and these images show sand. Just sand, what else can I say, but very particular sand, obviously, it’s the Baltic Sea beach. The sand is very light in colour, almost off-white. You… The image shows this interesting pattern on the surface, it shows thin kind of lines created by the wind: very long, thin, wobbly lines quite close to each other. And then it shows footsteps in the sand like sole imprints, that are more rough. Like while the pattern created by the wind is very gentle, as if you know the sand was stroked in this gentle way. The imprints, the sole imprints are obviously like more rough and deeper. There are also like little pebbles of different colours kind of scattered around the images. They’re mostly medium shot. One of them is kind of like a long, longer shot. One is more of a close up, and it maybe makes me think a teeny tiny bit of the surface of the moon. You know that patchy quality of it. But yeah, when I saw this image, the thing that came to my mind was, Oh my God, this is kind of my DNA like the DNA of my perception of the world, the DNA of my perception of beauty, my understanding of what home feels like. It is a very quintessential element of growing up by the sea in that particular place. And also, it’s quite stunning in maybe a quiet, more reserved way. But that’s me talking about the place itself, not necessarily about what these photographs would convey to other people. 

Bedside

Screenshot of my Minecraft build: the base of the bedside table against the green grass.
the base of the bedside table

Being sick with COVID kinda ended up being the perfect time to explore the thing I’m doing for Videotage – having a go at creating an intervention for their Leave Your Body realm in Minecraft.

I’ve been struggling with falling asleep for more than a year, and whenever I get sick I secretly hope that falling asleep will become easy at least for a while – it never does. So feeling poorly, unable to sleep and very bored, I tried my first build.

I never played Minecraft before, it took me a couple of tries and a couple of random YouTube tutorials to get the hang of the most basic things.

The game was fun and quite calming, it required the perfect level of engagement and effort for somebody lying sick in bed. I loved doing a bit of math to figure out the scale of what I wanted to do, and then thoroughly enjoyed the repetition of placing a block after block next to each other. it drew me in. Tiny repetitive tasks can be a source of calm to neurodivergent bodies.

I don’t know if Videotage had things like disability and dissociation in mind when they named the project Leave Your Body, but being disabled, we get a lot of reasons to want to leave our bodies so it all really connects for me.

I decided to recreate my bedside table but massive like a tall building. The bedside table was nearby, quite pleasant in shape, basically contained my life in it, and maybe by now, it is an established subject matter in Disability Arts iconography?

Screenshot: top of the bedside table sctructure.
the top of the bedside table
Screenshot: bedside table's basic skeleton structure completed (pictured in the rain in the dark).
the overall skeleton of the structure
Another dark screenshot of the build (maybe because i'm not ready to unveil it yet). It is now full of little objects on top of and inside the bedside table.
the first completed draft of the build, sorry it’s a dark screenshot – I don’t think I’m ready to fully unveil it yet!

Wartime Island Cave

As with the current semi-lock down in Hong Kong, just as in most other lock downs, people develop an inexplicable bubbling primal urge for greenery and sunlight. So this last weekend my partner and I took our poodle to do a short hike on Hong Kong’s outlying Lamma Island.

Although I had seen it before, I somehow completely forgot about this sizeable man-made hole in the hillside along the hiking route, that dated back to the Japanese occupation (1941 – 1945). It is said that this cave was used to hide boats ladened with explosives that would have been launched into unsuspecting enemy ships. There is a small stainless steel plaque near the cave describing it as a “kamikaze grotto” along with some information. However, I have found some speculation on if the caves were ever in use or if the boats and their operators were intended to be sacrificial.

In thinking about the city’s relationship with the subterranean this instance is unique in that it supports a larger historical narrative and also takes on the significance of a landmark. What is essentially an empty hole, contains within it so much thick tension through the power of absence. Somehow it manages to be a very “heavy hole”

To assist in thinking about this I found this quote from Underland: A Deep Time Journey by Robert Macfarlane:

“We all carry trace fossils within us – the marks that the dead and the missed leave behind. Handwriting on an envelope; the wear on a wooden step left by footfall; the memory of a familiar gesture by someone gone, repeated so often it has worn its own groove in both air and mind: these are trace fossils too. Sometimes, in fact, all that is left behind by loss is trace – and sometimes empty volume can be easier to hold in the heart than presence itself.”

Studio Introduction Video: Andrew Luk

Transcript::::


Hello,


My name is Andrew Luk and i am a Hong Kong based sculptor and installation artist. My work primarily begins with historical research and by tracing connections I look for ideological underpinnings and their expressions. Its a process that can be multidisciplinary and sometimes leads into unknown territory. Themes that arise in the practice are entanglements between the natural and The man-made, preservation vs. entropy, historical narratives and science fiction narratives.

I am interested in irregular fragmented connections, things that don’t quite make sense. Art is the discipline of creative exploration, its a process, that leads to different perceptions or a better well – rounded comprehension. My work is not a form of self expression, but as a process of searching, learning and sharing.

Thank you.

Research Topic – Gasometer

In my research for the Leave Your Body residency, I have been looking at Videotage’s quickly gentrifying neighborhood of To Kwa Wan*. As is usually the case with my practice, underlying historical narratives and connections that are not immediately apparent take precedence. The photo below is of the Towngas Ma Tau Kok Control Centre, located directly next door to the Cattle Depot Artist Village where Videotage resides.

Gasometers are large cylindrical metal tanks built as storage silos for gas for use as fuel.

There are several different types of gasometers. The type of gasometer with scaffolding, like the one at the Ma Tau Kok Control Centre, are predominantly located underground and would telescope up above ground as pressure from stored gas increased and subside as pressure decreased, storing and releasing gas through the day like a massive lung**. However, the use of gasometers has become obsolete in recent times as gas storage is largely done underground in high-pressure pipelines. As our age aligns development with green-washing, immunization, and escapism, the burying or obscuring of unseemly or obsolete systems is an ongoing process worth investigating.

*To be fair, one of the top three of Hong Kong’s pollutants is a result of its use of concrete, so most of the city is under an incessant pace of development and gentrification, which makes pointing out and finding methods of preserving historical landmarks all the more crucial.

**Thinking of the city as an organic machine, composed of its inhabitants and the infrastructure that meets their needs is a biomorphic analogy that runs throughout my practice.

Studio intro

Hello, I am Jess Starns and here is a bit about my studio. My creative process is participatory, collaborative, and inclusive with a focus on social history (mostly Brighton’s history), disability and neurodiversity. It is also multidisciplinary, with materials and approach informed by the theme of the project. I am always interested in learning about new tools to create art that I find accessible and can use to collaborate with others. I like creating art with others that doesn’t feel like you are creating art.


I studied the Inclusive Arts Practice MA at the University of Brighton and this has had a big impact on my practice. Some of my biggest influencers are the Hove cinematographers, Sister Corita Kent and Lee Miller. I enjoy darkroom printing and even though it’s not a huge part of my practice currently, I have been doing so since I was about four years old.


During the residency I am looking forward to developing my creative practice and finding new ways of working whilst exploring the residency theme ‘environmentalism’.  Please free to look around my studio, and send me a message in the comments section below. Enjoy
looking around! Jess.

Introduction video with Jess Starns

Transcript:

[00:00:00] Jess: I’m Jess Starns and my creative practice is participatory collaborative and inclusive with a focus on disability, neurodiversity, or history. It is also multi-disciplinary with materials and approaches formed by the theme of the project. I have an interest in using digital technology creatively and finding new tools to create art.

I am neurodivergent and due to my dexterity, I’m always looking for new, innovative ways to create art that is accessible to me. A big part of my creative practice is finding accessible tools to collaborate with others, to create art. That doesn’t seem like you are creating art. I also have a background in working in museums with young people and with communities.

A few examples of work I have created before is Bungaroosh, projection mapping piece. Bungaroosh is a composite building material, mostly used in Brighton from the mid 18th to 19th centuries. And Bungaroosh is made of broken bricks, cobblestones, flint, pebbles, sand with chalk and set in hydraulic line. I projection mapped onto stones film and photographs of buildings made from Bungaroosh.

During the first two lockdowns, I organised virtual walks to break down the feeling of isolation whilst we were all social distancing. Using Google street view and Zoom I went on virtual walks with others. I asked the participants if they would like to share places that are important to them, they are missing or places they would like to visit. 

The 23rd of July 2020 marked the 50th anniversary of the education of handicapped children’s act in 1970, the act marked for the first time or children of compulsory school age had a right to an education. I gathered audio recordings about people’s experiences of the education system to produce an audio piece telling these stories.

During my residency, I would like to explore the Sussex landscape. 

Audio description of photographs in the film

Soil

Digital photograph in colour. The colour palette is mostly shades of green (leaves, plants, weeds, moss) and grey (rocks, stone slabs, dead grass). Different rocks and broken stone slabs pile up on top of each other, while grass and weeds grow in between. The photo was taken from a squatting position, so a bit of a higher-up angle. Overall, it strikes me as a harmonic image that invites the viewer's eyes to traverse the surface of the photograph.
digital photo (1) of a micro landscape with stones and grass from an afternoon spent on the Laines Organic Farm in October 2021.

Hi

Today is the first day of my residency with Vital Capacities and Both Sides Now. So I thought I’d post some pictures of soil – for things to grow. I said it before but when the virtual studio’s layout doesn’t remind me of Tumblr themes, it reminds me of a garden patch.

Devil’s dykes’ past performer Rosa Farber explained to me that the soil on their family’s vegetable farm is a very very special kind. It is rich in all those minerals that I can’t recall but that sounded important, making that soil a sort of miracle. I know very little but I could sense its power. I am holding the image of the soil’s rich heavy potency in my mind.

Below are two photos of the actual soil, and my first proper attempt at recording an audio description. Digging your fingers in the soil you can find nearby is a valid and great alternative to my rambling.

^ in this audio, violet vocally describes the three photographs in this post ^
A digital photograph in colour. It is a micro photo because it focuses on very tiny objects: a close up of dark brown soil that looks like clay and tiny green sprouts coming out of it.
digital photograph (2) fragment of the soil at Laines Organic Farm.
A digital photograph in colour. At the centre is a white hand with a silver ring lifting up a green pumpkin that has the words "KILL DA BILL" popping out of its flesh. Next to the pumpkin you can see Rosa's boot and at the bottom of the image you can see wet luscious clay-like rich sparkly soil.
digital photograph (3) of the soil at Laines Organic Farm, but most importantly it shows Rosa’s boot and Rosa’s hand lifting up leaves to present a green pumpkin that has words “Kill Da Bill” popping out of its flesh.

Welcome to my studio

A photographed portrait in cold tones, with white background in the distance. The image is square and shows violet's face and shoulders. It shows a white non-binary person, with shoulder-length hair that is bleached blond at the very front, and the rest of the hair is natural ashy blond. violet has blue eyes and rather small facial features. The expression on their face is neutral, they are looking away from the camera, into the distance. They are wearing an oversized suit jacket that is grey and has thin white stripes, underneath it they are wearing a white shirt opened up, you can see silver jewellery like a small hoop earring and a silver necklace.
Portrait of violet.

Hi, my name is violet/a marchenkova, and welcome to my studio. I am an artist filmmaker, writer, arts worker and community organiser with Devil’s Dyke Network. For the longest time, I’ve been a student of spaces and environments, learning how to create moments of communality, connection and the life-affirming energies of the erotic. It’s almost like I needed to create those spaces that strive for acceptance and a radical kind of inclusivity to affirm the place and possibility of my personal creative work.

Sometimes I think that this queered intimacy is the only medium I’m truly interested in. Otherwise, I’m obsessed with many other things: diaristic practices, dance music, embodied dance practices, mental health, Disability Justice, queer TV content, bisexual culture, why my zoom sangha makes me feel so good, rethinking autism, and more.

I’m going to use this residency as a moment to finally sit down and review various film footage and written pieces I’ve collected over the years, to see if a new film emerges. I’m going to use this time to play and connect with people as much as possible, maybe record some conversations, see people, be seen.

You can watch the last diary film I made in 2019 here. It is called jet lag. These diary films are me but also not me. Parts of me that exist or existed, questions and insecurities I purged (or maybe, reintegrated).

Please feel free to leave me comments on the posts, I’m looking forward to chatting with you. I hope we can connect, even briefly, over these very silly and very serious things.

Lots of love,

v

INTRO

Portrait of the artist, Andrew Luk

Hello,

I am Andrew Luk and welcome to my virtual studio. I am a sculptor and installation artist from Hong Kong who was trained as a painter, but has never painted since. I am mainly fascinated with history and how certain civilization-building mythologies and ideologies unknowingly transpire and are unwittingly express themselves, which has lead me into some very diverse territories of research. Often this means working with ideas surrounding preservation and entropy as well as working with the false binary between natural and the man-made.

During my time here I will be working on “Leave Your Body”, a virtual residency that takes place in the computer game Minecraft, with the Hong Kong based organization, Videotage. I expect this will be challenging as it involves learning about an entirely new reality with its own integrated aesthetic, parameters and limitations. Not only do I plan to update my know-how of video games and world building, but I plan to undertake a project that will explore my recent research about the subterranean as well as infrastructure and processes related to Hong Kong’s relationship with geology and resource extraction.

Please feel free to have a look around and please do not be shy; make yourself known. Comments and questions are encouraged.

Thank you very much for stopping in,
Andrew