This week I’ve been reading ‘Art as social practice technologies for change’ edited by Xtine Burrough and Judy Walgren.
I have an interest in learning how to use technologies when collaborating with others on inclusive arts and participatory based projects. In my practice I’ve been learning how to use digital technology tools and how to use them in my creative work. In the future I would like to feel confident enough in my digital technology skills to develop and deliver inclusive arts and participatory based projects using digital technologies with participants also developing new skills through the work. So far I’ve been developing my skills in AR, VR, projection mapping and sensors.
Through reading the book I hoped to of learnt more on how others are using digital technologies creatively for socially engaged practice but most the projects where using already very established technologies such as photography, websites, social media and other forms of visual arts such as clay. Or the artist worked with participants to create visual artwork and then the artist developed the digital technologies aspect by themselves afterwards or beforehand. I would like to learn from more projects that have worked with participants to create the content but also worked with them to develop the digital output.
“I see technology as a tool, an important addition to my traditional, artistic skills, and like materials, to be used to strengthen an idea, and not for the sake of novelty. In social practice, technology allows participants with limited art experience to create beyond their own experience” – Kin Abeles – Valises for camp ground page 56
What I did like was the participation prompts at the end of each essay.
“I feel, for one, technology is merely a tool, and it’s really important for me to think in that way. It can be easy, as a technologist, to create projects around technology and the capabilities of the technology. But that’s merely an exhibition of the potential of technology. For me, the questions are: How can I execute this idea that I have, create an experience around it and then what are the best tools to make that happen? – Ari Melenciano page 115